
The first team with three offerings (or the team with the most offerings at the end of the timer) wins. Each team must gather or steal offerings and bring them back to their shrines to unlock powerful blessings. Two teams of four players fight for the favor of the gods.
Available in all gamemodes except Dominion. Navigating the village is a significant challenge for visitors and invaders alike, but a system of ziplines is sure to expedite travel. Here the people live in stilt houses above the water, and the landscape has necessitated a push skyward, creating multi-tiered neighborhoods at varying elevations. Out of tranquil marshland rises a Samurai village, a densely populated maze of twisting alleys and unusual architecture. Available in all gamemodes except Tribute.
Few have ever made it in the Viking citadel, and none have made it out. Perched high on a hill, the Fortress is protected by a defensive gauntlet, built by seasoned warriors to stop attackers from reaching their most valued haven. He capitalizes on the mistakes of his opponents to unleash a never-ending flow of fast attacks in every direction.Ī pair of massive stone skulls stand as welcome or warning to those who seek to enter the Viking Fortress. He can move very carefully or dodge very quickly on the battlefield. The Aramusha uses his blades for offense and defense. Becomes more deadly when the opponent is Bleeding. When she smells blood, she will pounce on her prey and remorselessly deliver the deathblow. She uses a dagger and hatchet to stab and slash relentlessly, overwhelming their opponents.
The Shaman fights like a wildcat on the battlefield.